2 to 12 players, Ages 12 to Adult
No, not a war game but a peace game!
Players look after Fictional Nations, managing resources and solving the emerging problems. You must be quick thinking and compassionate to deal with rapidly changing circumstances.
What to do? Try Consultation, Trade Agreements, Economic Communities, training and deploying Peace Armies to cool out conflict, Planetary Meetings…
The game is won when Spaceship Earth’s problems are solved. The game is lost if you allow a World War to break out.
Includes: 17 x 22″ board, Earth cards, action chart, nation cards, resource and problem tokens, billion dollar bills, dice © 1979